Misc programming odds and ends

Here are a few isolated bits and pieces of programming code, some of which are complete and working in their own right.

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�CATCH ME�. The complete program listing for another more advanced side show game than �Bertie Beetle�. Plus full details of the hardware required

 Comprising of a row of buffered light bulbs some illuminted switches and an LCD display, the �customer� has to �catch the light� as it travels quickly from L-R or from R-L (it makes the choice - and exactly when!) by using a row of push switches immediately above the lamps. There are two parts to the game. Part A is a simple reaction timer seeing how long it takes in 100ths of a second for the corresponding button to be pressed. Part B (if part A has been passed) is the �light catching� bit.   When the machine is �between customers�, the row of lights perform all manner of eye catching flashing patterns a-la fruit machine in an arcade.

Site Projects

Construction Techniques
Video

Click on the icon to the left to download a copy of the �CATCH ME� game schematic. Note that this will need to be used in conjunction with the site project Z80 Digital Clock schematic - which basically shows the Z80 �core� wiring details. Together with the program listing above, there should be sufficient details for anyone to build the project.

Construction

Programming concepts

Software

Projects

Projects

8085 page

8085 page

Fault Finding

Fault Finding

Data Sheets

Data Sheets

EEprom Programmer

Programmer

Video Information

VIDEO info

Peripheral Circuitry

Peripheral circuitry

Central Heating and Z280's

Z280 and  Central Heating  Controllers

Concluding Ideas

Concluding ideas

Links

Links

http://www.hampshire-shops.co.uk