�CATCH ME�. The complete program listing for another more advanced side show game than �Bertie Beetle�. Plus full details of the hardware required Comprising of a row of buffered light bulbs some illuminted switches and an LCD display, the �customer� has to �catch the light� as it travels quickly from L-R or from R-L (it makes the choice - and exactly when!) by using a row of push switches immediately above the lamps. There are two parts to the game. Part A is a simple reaction timer seeing how long it takes in 100ths of a second for the corresponding button to be pressed. Part B (if part A has been passed) is the �light catching� bit. When the machine is �between customers�, the row of lights perform all manner of eye catching flashing patterns a-la fruit machine in an arcade. |